Saturday, May 7, 2016

ON3D Characters Project

This was the first project born from the passion I had while working as Art Director and 3D Generalist for ON3D Studios. The idea was to create a couple of characters based on lead roles from the studio such as the Art Director, the CEO, and other professionals. I made the characters directly in the 3D environment without preview concepts or sketches (even though they are usually required). All modeling, sculpting, lighting and composing was done by me. The character´s rigs were made by Jaime Castilla: CEO and character rigger of ON3D Studios. The completed project is the culmination of  a lots of hours of hard work.


This image was created 3 years ago.  The idea was for a minimal environment with a color tint that looks a little vintage, but shows different tones following the company´s identity color code. Below are some of the character´s views and sculpted details.




This character was called Undead Jaime (in order to represent the CEO´s passion for games). This interpretation was done with my own line style.





This next character represents the concept artist for ON3D Studios: Alberto Luna. Santini was the name given to the character who also happens to bare a strange resemblance to Alberto. Below are some views of the model and sculpted details- both made completely in ZBrush.




Here are some T pose detail images extracted from Zbrush. I think in general the character looks better in Action Pose than T Pose, but as you may already know, it is necessary for the means of the production process.  






The following character  represents me. This guy was created from a fast idea about a comedic character that also had to look skillful. We just wanted to have a good time doing this project. This one has also been  the main character of another project in the company.




I didn't want to create a deep level of detail on this character because the final image wouldn´t have required it. However, the face did have to be made more detailed for another project using this character.




The last character from this project is the Zombie: aiming to represent all the lazy moments in the day-to-day work environment with ON3D Studios.



The character was painted and polished for another project where it was used in a little short film made by the company.





Oh, by the way, let me show you where the action takes place. This is the stage made with some library models and a few models from my imagination. Made in Maya with lighting from Mental ray.

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